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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying # file COPYING-CMAKE-SCRIPTS or https://cmake.org/licensing for details. #[=======================================================================[.rst: FindSQLite3 ----------- Find the SQLite libraries, v3 IMPORTED targets ^^^^^^^^^^^^^^^^ This module defines the following :prop_tgt:`IMPORTED` target: ``SQLite::SQLite3`` Result variables ^^^^^^^^^^^^^^^^ This module will set the following variables if found: ``SQLite3_INCLUDE_DIRS`` where to find sqlite3.h, etc. ``SQLite3_LIBRARIES`` the libraries to link against to use SQLite3. ``SQLite3_VERSION`` version of the SQLite3 library found ``SQLite3_FOUND`` TRUE if found Copyright (c) 2008 Andreas Schneider Copyright (c) 2016 NextGIS Copyright (c) 2018,2021 Hiroshi Miura Copyright (c) 2019 Chuck Atkins #]=======================================================================] include (CMakePushCheckState) # Accept upper case variant for SQLite3_INCLUDE_DIR if(SQLITE3_INCLUDE_DIR) if(SQLite3_INCLUDE_DIR AND NOT "${SQLite3_INCLUDE_DIR}" STREQUAL "${SQLITE3_INCLUDE_DIR}") message(FATAL_ERROR "Both SQLite3_INCLUDE_DIR and SQLITE3_INCLUDE_DIR are defined, but not at same value") endif() set(SQLite3_INCLUDE_DIR "${SQLITE3_INCLUDE_DIR}" CACHE STRING "Path to a file" FORCE) unset(SQLITE3_INCLUDE_DIR CACHE) endif() # Accept upper case variant for SQLite3_LIBRARY if(SQLITE3_LIBRARY) if(SQLite3_LIBRARY AND NOT "${SQLite3_LIBRARY}" STREQUAL "${SQLITE3_LIBRARY}") message(FATAL_ERROR "Both SQLite3_LIBRARY and SQLITE3_LIBRARY are defined, but not at same value") endif() set(SQLite3_LIBRARY "${SQLITE3_LIBRARY}" CACHE FILEPATH "Path to a library" FORCE) unset(SQLITE3_LIBRARY CACHE) endif() if(SQLite3_INCLUDE_DIR AND SQLite3_LIBRARY) set(SQLite3_FIND_QUIETLY TRUE) else() find_package(PkgConfig QUIET) if(PKG_CONFIG_FOUND) pkg_check_modules(PC_SQLITE3 QUIET sqlite3) endif() find_path(SQLite3_INCLUDE_DIR NAMES sqlite3.h HINTS ${PC_SQLITE3_INCLUDE_DIRS}) find_library(SQLite3_LIBRARY NAMES sqlite3 sqlite3_i NAMES_PER_DIR HINTS ${PC_SQLITE3_LIBRARY_DIRS}) endif() # Extract version information from the header file if(SQLite3_INCLUDE_DIR) file(STRINGS ${SQLite3_INCLUDE_DIR}/sqlite3.h _ver_line REGEX "^#define SQLITE_VERSION *\"[0-9]+\\.[0-9]+\\.[0-9]+\"" LIMIT_COUNT 1) string(REGEX MATCH "[0-9]+\\.[0-9]+\\.[0-9]+" SQLite3_VERSION "${_ver_line}") unset(_ver_line) endif() if(SQLite3_INCLUDE_DIR AND SQLite3_LIBRARY) include(CheckSymbolExists) cmake_push_check_state(RESET) # check column metadata set(CMAKE_REQUIRED_INCLUDES ${SQLite3_INCLUDE_DIR}) if( ${SQLite3_LIBRARY} MATCHES "libsqlite3.a") if(PC_SQLITE3_STATIC_LDFLAGS) set(CMAKE_REQUIRED_LIBRARIES ${PC_SQLITE3_STATIC_LDFLAGS}) else() # Manually try likely additional private libraries set(CMAKE_REQUIRED_LIBRARIES ${SQLite3_LIBRARY}) check_symbol_exists(sqlite3_open sqlite3.h SQLite3_HAS_OPEN) if(NOT SQLite3_HAS_OPEN) unset(SQLite3_HAS_OPEN) unset(SQLite3_HAS_OPEN CACHE) set(CMAKE_REQUIRED_LIBRARIES ${SQLite3_LIBRARY} -lz) check_symbol_exists(sqlite3_open sqlite3.h SQLite3_HAS_OPEN) endif() if(NOT SQLite3_HAS_OPEN) unset(SQLite3_HAS_OPEN) unset(SQLite3_HAS_OPEN CACHE) set(CMAKE_REQUIRED_LIBRARIES ${SQLite3_LIBRARY} -lm) check_symbol_exists(sqlite3_open sqlite3.h SQLite3_HAS_OPEN) endif() if(NOT SQLite3_HAS_OPEN) unset(SQLite3_HAS_OPEN) unset(SQLite3_HAS_OPEN CACHE) set(CMAKE_REQUIRED_LIBRARIES ${SQLite3_LIBRARY} -lz -lm) check_symbol_exists(sqlite3_open sqlite3.h SQLite3_HAS_OPEN) endif() if(NOT SQLite3_HAS_OPEN) unset(SQLite3_HAS_OPEN) unset(SQLite3_HAS_OPEN CACHE) set(CMAKE_REQUIRED_LIBRARIES ${SQLite3_LIBRARY} -lz -lm -lpthread -ldl) check_symbol_exists(sqlite3_open sqlite3.h SQLite3_HAS_OPEN) endif() endif() else() set(CMAKE_REQUIRED_LIBRARIES ${SQLite3_LIBRARY}) endif() # Trick to force CMake to re-run if SQLite3_LIBRARY changes # Useful in development situations when switching/refreshing the library set_property( DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${SQLite3_LIBRARY}" ) # Invalidate cached variables if SQLite3_LIBRARY changes file(TIMESTAMP "${SQLite3_LIBRARY}" SQLite3_LIBRARY_TIMESTAMP) if( SQLite3_LIBRARY_TIMESTAMP_OLD_VAL AND NOT "${SQLite3_LIBRARY_TIMESTAMP_OLD_VAL}" STREQUAL "${SQLite3_LIBRARY_TIMESTAMP}") get_cmake_property(_cache_variables CACHE_VARIABLES) foreach(opt IN LISTS _cache_variables) if ("${opt}" MATCHES "SQLite3_HAS_") message(STATUS "Invalidating ${opt}") unset(${opt} CACHE) endif() endforeach() endif() set(SQLite3_LIBRARY_TIMESTAMP_OLD_VAL "${SQLite3_LIBRARY_TIMESTAMP}" CACHE INTERNAL "Old value of option SQLite3_LIBRARY_TIMESTAMP") check_symbol_exists(sqlite3_mutex_alloc sqlite3.h SQLite3_HAS_MUTEX_ALLOC) check_symbol_exists(sqlite3_column_table_name sqlite3.h SQLite3_HAS_COLUMN_METADATA) check_symbol_exists(sqlite3_rtree_query_callback sqlite3.h SQLite3_HAS_RTREE) check_symbol_exists(sqlite3_load_extension sqlite3.h SQLite3_HAS_LOAD_EXTENSION) # https://www.sqlite.org/compile.html recommends to build with -DSQLITE_OMIT_PROGRESS_CALLBACK # "for applications that are able to use them"... This is sometimes wrongly # understood as recommended in all situations. check_symbol_exists(sqlite3_progress_handler sqlite3.h SQLite3_HAS_PROGRESS_HANDLER) if (MSVC) set(CMAKE_REQUIRED_FLAGS "/WX") else () set(CMAKE_REQUIRED_FLAGS "-Werror") endif () set(SQLITE3_AUTO_EXTENSION_CHECK "#include int main(){ return sqlite3_auto_extension ((void (*)(void)) 0); }") if(CMAKE_C_COMPILER_LOADED) check_c_source_compiles("${SQLITE3_AUTO_EXTENSION_CHECK}" SQLite3_HAS_NON_DEPRECATED_AUTO_EXTENSION) elseif(CMAKE_CXX_COMPILER_LOADED) check_cxx_source_compiles("${SQLITE3_AUTO_EXTENSION_CHECK}" SQLite3_HAS_NON_DEPRECATED_AUTO_EXTENSION) else() message(AUTHOR_WARNING "C and CXX languages not enabled: Skipping detection of sqlite3_auto_extension.") endif() cmake_pop_check_state() endif() mark_as_advanced(SQLite3_LIBRARY SQLite3_INCLUDE_DIR SQLite3_HAS_COLUMN_METADATA SQLite3_HAS_RTREE SQLite3_HAS_LOAD_EXTENSION) include(FindPackageHandleStandardArgs) find_package_handle_standard_args(SQLite3 FOUND_VAR SQLite3_FOUND REQUIRED_VARS SQLite3_LIBRARY SQLite3_INCLUDE_DIR VERSION_VAR SQLite3_VERSION) if(SQLite3_FOUND) set(SQLite3_LIBRARIES ${SQLite3_LIBRARY}) set(SQLite3_INCLUDE_DIRS ${SQLite3_INCLUDE_DIR}) if(NOT TARGET SQLite::SQLite3) add_library(SQLite::SQLite3 UNKNOWN IMPORTED) set_target_properties(SQLite::SQLite3 PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${SQLite3_INCLUDE_DIRS}" IMPORTED_LINK_INTERFACE_LANGUAGES "C" IMPORTED_LOCATION "${SQLite3_LIBRARY}") if(SQLite3_HAS_COLUMN_METADATA) set_property(TARGET SQLite::SQLite3 APPEND PROPERTY INTERFACE_COMPILE_DEFINITIONS "SQLite3_HAS_COLUMN_METADATA") endif() if(SQLite3_HAS_RTREE) set_property(TARGET SQLite::SQLite3 APPEND PROPERTY INTERFACE_COMPILE_DEFINITIONS "SQLite3_HAS_RTREE") endif() endif() endif()