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//======================================================================== // // SplashBitmap.h // //======================================================================== //======================================================================== // // Modified under the Poppler project - http://poppler.freedesktop.org // // All changes made under the Poppler project to this file are licensed // under GPL version 2 or later // // Copyright (C) 2007 Ilmari Heikkinen // Copyright (C) 2009 Shen Liang // Copyright (C) 2009, 2012, 2018, 2021, 2022, 2024-2026 Albert Astals Cid // Copyright (C) 2009 Stefan Thomas // Copyright (C) 2010, 2017 Adrian Johnson // Copyright (C) 2010 Harry Roberts // Copyright (C) 2010 Christian Feuersänger // Copyright (C) 2010 William Bader // Copyright (C) 2012 Thomas Freitag // Copyright (C) 2015 Adam Reichold // Copyright (C) 2016 Kenji Uno // Copyright (C) 2018 Martin Packman // Copyright (C) 2019 Oliver Sander // // To see a description of the changes please see the Changelog file that // came with your tarball or type make ChangeLog if you are building from git // //======================================================================== #ifndef SPLASHBITMAP_H #define SPLASHBITMAP_H #include "SplashErrorCodes.h" #include "SplashTypes.h" #include "poppler_private_export.h" #include #include #include #include class ImgWriter; class GfxSeparationColorSpace; //------------------------------------------------------------------------ // SplashBitmap //------------------------------------------------------------------------ class POPPLER_PRIVATE_EXPORT SplashBitmap { public: // Create a new bitmap. It will have x pixels in // color mode . Rows will be padded out to a multiple of // bytes. If is false, the bitmap will be stored // upside-down, i.e., with the last row first in memory. SplashBitmap(int widthA, int heightA, int rowPad, SplashColorMode modeA, bool alphaA, bool topDown = true, const std::vector> *separationList = nullptr); static SplashBitmap *copy(const SplashBitmap *src); ~SplashBitmap(); SplashBitmap(const SplashBitmap &) = delete; SplashBitmap &operator=(const SplashBitmap &) = delete; int getWidth() const { return width; } int getHeight() const { return height; } int getRowSize() const { return rowSize; } int getAlphaRowSize() const { return width; } int getRowPad() const { return rowPad; } SplashColorMode getMode() const { return mode; } SplashColorPtr getDataPtr() { return data; } unsigned char *getAlphaPtr() { return alpha; } std::vector> *getSeparationList() { return separationList; } SplashColorConstPtr getDataPtr() const { return data; } const unsigned char *getAlphaPtr() const { return alpha; } const std::vector> *getSeparationList() const { return separationList; } SplashError writePNMFile(char *fileName); SplashError writePNMFile(FILE *f); SplashError writeAlphaPGMFile(char *fileName); struct WriteImgParams { int jpegQuality = -1; bool jpegProgressive = false; std::string tiffCompression; bool jpegOptimize = false; }; SplashError writeImgFile(SplashImageFileFormat format, const char *fileName, double hDPI, double vDPI, WriteImgParams *params = nullptr); SplashError writeImgFile(SplashImageFileFormat format, FILE *f, double hDPI, double vDPI, WriteImgParams *params = nullptr); SplashError writeImgFile(ImgWriter *writer, FILE *f, double hDPI, double vDPI, SplashColorMode imageWriterFormat); enum ConversionMode { conversionOpaque, conversionAlpha, conversionAlphaPremultiplied }; bool convertToXBGR(ConversionMode conversionMode = conversionOpaque); void getPixel(int x, int y, SplashColorPtr pixel) const; void getRGBLine(int y, SplashColorPtr line); void getXBGRLine(int y, SplashColorPtr line, ConversionMode conversionMode = conversionOpaque); void getCMYKLine(int y, SplashColorPtr line); unsigned char getAlpha(int x, int y); // Caller takes ownership of the bitmap data. The SplashBitmap // object is no longer valid -- the next call should be to the // destructor. SplashColorPtr takeData(); private: int width, height; // size of bitmap int rowPad; int rowSize; // size of one row of data, in bytes // - negative for bottom-up bitmaps SplashColorMode mode; // color mode SplashColorPtr data; // pointer to row zero of the color data unsigned char *alpha; // pointer to row zero of the alpha data // (always top-down) std::vector> *separationList; // list of spot colorants and their mapping functions friend class Splash; static void setJpegParams(ImgWriter *writer, WriteImgParams *params); }; #endif