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/********************************************************************** * * GEOS - Geometry Engine Open Source * http://geos.osgeo.org * * Copyright (C) 2021 Paul Ramsey * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * **********************************************************************/ #pragma once #include #include #include #include namespace geos { namespace geom { class Envelope; class LinearRing; class LineString; class Polygon; } namespace simplify { class RingHullIndex; } } using geos::geom::Coordinate; using geos::geom::Envelope; using geos::geom::LinearRing; using geos::geom::LineString; using geos::geom::Polygon; using geos::index::VertexSequencePackedRtree; namespace geos { namespace simplify { // geos::simplify class RingHull { public: /* * Creates a new instance. * * @param p_ring the ring vertices to process * @param p_isOuter whether the hull is outer or inner */ RingHull(const LinearRing* p_ring, bool p_isOuter); void setMinVertexNum(std::size_t minVertexNum); void setMaxAreaDelta(double maxAreaDelta); const Envelope* getEnvelope() const; std::unique_ptr getHull(RingHullIndex& hullIndex); static bool isConvex(const LinkedRing& vertexRing, std::size_t index); static double area(const LinkedRing& vertexRing, std::size_t index); void compute(RingHullIndex& hullIndex); std::unique_ptr toGeometry() const; private: class Corner { private: std::size_t index; std::size_t prev; std::size_t next; double area; public: Corner(std::size_t p_idx, std::size_t p_prev, std::size_t p_next, double p_area) : index(p_idx) , prev(p_prev) , next(p_next) , area(p_area) {}; inline int compareTo(const Corner& rhs) const { if (area == rhs.getArea()) { if (index == rhs.getIndex()) return 0; else return index < rhs.getIndex() ? -1 : 1; } else return area < rhs.getArea() ? -1 : 1; } inline bool operator< (const Corner& rhs) const { return compareTo(rhs) < 0; }; inline bool operator> (const Corner& rhs) const { return compareTo(rhs) > 0; }; inline bool operator==(const Corner& rhs) const { return compareTo(rhs) == 0; }; bool isVertex(std::size_t p_index) const; std::size_t getIndex() const; double getArea() const; void envelope(const LinkedRing& ring, Envelope& env) const; bool intersects(const Coordinate& v, const LinkedRing& ring) const; bool isRemoved(const LinkedRing& ring) const; std::unique_ptr toLineString(const LinkedRing& ring); struct Greater { inline bool operator()(const Corner & a, const Corner & b) const { return a > b; } }; using PriorityQueue = std::priority_queue, Corner::Greater>; }; // class Corner const LinearRing* inputRing; double targetVertexNum = -1.0; double targetAreaDelta = -1.0; /** * The polygon vertices are provided in CW orientation. * Thus for convex interior angles * the vertices forming the angle are in CW orientation. */ std::unique_ptr vertex; std::unique_ptr vertexRing; double areaDelta = 0; /** * Indexing vertices improves corner intersection testing performance. * The ring vertices are contiguous, so are suitable for a * {@link VertexSequencePackedRtree}. */ std::unique_ptr vertexIndex; Corner::PriorityQueue cornerQueue; void init(CoordinateSequence& ring, bool isOuter); void addCorner(std::size_t i, Corner::PriorityQueue& cornerQueue); bool isAtTarget(const Corner& corner); /** * Removes a corner by removing the apex vertex from the ring. * Two new corners are created with apexes * at the other vertices of the corner * (if they are non-convex and thus removable). * * @param corner the corner to remove * @param cornerQueue the corner queue */ void removeCorner(const Corner& corner, Corner::PriorityQueue& cornerQueue); bool isRemovable(const Corner& corner, const RingHullIndex& hullIndex) const; /** * Tests if any vertices in a hull intersect the corner triangle. * Uses the vertex spatial index for efficiency. * * @param corner the corner vertices * @param cornerEnv the envelope of the corner * @param hull the hull to test * @return true if there is an intersecting vertex */ bool hasIntersectingVertex( const Corner& corner, const Envelope& cornerEnv, const RingHull* hull) const; const Coordinate& getCoordinate(std::size_t index) const; void query( const Envelope& cornerEnv, std::vector& result) const; void queryHull(const Envelope& queryEnv, std::vector& pts); }; // RingHull } // geos::simplify } // geos