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/********************************************************************** * * GEOS - Geometry Engine Open Source * http://geos.osgeo.org * * Copyright (C) 2021 Paul Ramsey * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * **********************************************************************/ #pragma once #include #include #include namespace geos { namespace geom { class GeometryFactory; class LinearRing; class MultiPolygon; class Polygon; } namespace algorithm { namespace hull { class RingHullIndex; } } } using geos::geom::Envelope; using geos::geom::Geometry; using geos::geom::GeometryFactory; using geos::geom::LinearRing; using geos::geom::MultiPolygon; using geos::geom::Polygon; namespace geos { namespace simplify { // geos::simplify /** * Computes topology-preserving simplified hulls of polygonal geometry. * Both outer and inner hulls can be computed. * Outer hulls contain the input geometry and are larger in area. * Inner hulls are contained by the input geometry and are smaller in area. * In both the hull vertices are a subset of the input vertices. * The hull construction attempts to minimize the area difference * with the input geometry. * Hulls are generally concave if the input is. * Computed hulls are topology-preserving: * they do not contain any self-intersections or overlaps, * so the result polygonal geometry is valid. * * Polygons with holes and MultiPolygons are supported. * The result has the same geometric type and structure as the input. * * The number of vertices in the computed hull is determined by a target parameter. * Two parameters are supported: * * * Vertex Number fraction: the fraction of the input vertices retained in the result. * Value 1 produces the original geometry. * Smaller values produce less concave results. * For outer hulls, value 0 produces the convex hull (with triangles for any holes). * For inner hulls, value 0 produces a triangle (if no holes are present). * * * Area Delta ratio: the ratio of the change in area to the input area. * Value 0 produces the original geometry. * Larger values produce less concave results. * * The algorithm ensures that the result does not cause the target parameter * to be exceeded. This allows computing outer or inner hulls * with a small area delta ratio as an effective way of removing * narrow gores and spikes. * * @author Martin Davis * */ class GEOS_DLL PolygonHullSimplifier { public: /** * Creates a new instance * to compute a simplified hull of a polygonal geometry. * An outer or inner hull is computed * depending on the value of "isOuter". * * @param geom the polygonal geometry to process * @param bOuter indicates whether to compute an outer or inner hull */ PolygonHullSimplifier(const Geometry* geom, bool bOuter) : inputGeom(geom) , geomFactory(geom->getFactory()) , isOuter(bOuter) , vertexNumFraction(-1.0) , areaDeltaRatio(-1.0) { if (!geom->isPolygonal()) { throw util::IllegalArgumentException("Input geometry must be polygonal"); } }; /** * Computes a topology-preserving simplified hull of a polygonal geometry, * with hull shape determined by a target parameter * specifying the fraction of the input vertices retained in the result. * Larger values compute less concave results. * A value of 1 produces the convex hull; a value of 0 produces the original geometry. * Either outer or inner hulls can be computed. * * @param geom the polygonal geometry to process * @param isOuter indicates whether to compute an outer or inner hull * @param vertexNumFraction the target fraction of number of input vertices in result * @return the hull geometry */ static std::unique_ptr hull( const Geometry* geom, bool isOuter, double vertexNumFraction); /** * Computes a topology-preserving simplified hull of a polygonal geometry, * with hull shape determined by a target parameter * specifying the ratio of maximum difference in area to original area. * Larger values compute less concave results. * A value of 0 produces the original geometry. * Either outer or inner hulls can be computed.. * * @param geom the polygonal geometry to process * @param isOuter indicates whether to compute an outer or inner hull * @param areaDeltaRatio the target ratio of area difference to original area * @return the hull geometry */ static std::unique_ptr hullByAreaDelta( const Geometry* geom, bool isOuter, double areaDeltaRatio); /** * Sets the target fraction of input vertices * which are retained in the result. * The value should be in the range [0,1]. * * @param p_vertexNumFraction a fraction of the number of input vertices */ void setVertexNumFraction(double p_vertexNumFraction); /** * Sets the target maximum ratio of the change in area of the result to the input area. * The value must be 0 or greater. * * @param p_areaDeltaRatio a ratio of the change in area of the result */ void setAreaDeltaRatio(double p_areaDeltaRatio); /** * Gets the result polygonal hull geometry. * * @return the polygonal geometry for the hull */ std::unique_ptr getResult(); private: // Members const Geometry* inputGeom; const GeometryFactory* geomFactory; bool isOuter; double vertexNumFraction; double areaDeltaRatio; // Allocate the RingHull* in here so they are cleaned // up with PolygonHullSimplifier std::vector> ringStore; /** * Computes hulls for MultiPolygon elements for * the cases where hulls might overlap. * * @param multiPoly the MultiPolygon to process * @return the hull geometry */ std::unique_ptr computeMultiPolygonAll(const MultiPolygon* multiPoly); std::unique_ptr computeMultiPolygonEach(const MultiPolygon* multiPoly); std::unique_ptr computePolygon(const Polygon* poly); /** * Create all ring hulls for the rings of a polygon, * so that all are in the hull index if required. * * @param poly the polygon being processed * @param hullIndex the hull index if present, or null * @return the list of ring hulls */ std::vector initPolygon(const Polygon* poly, RingHullIndex& hullIndex); double ringArea(const Polygon* poly) const; RingHull* createRingHull( const LinearRing* ring, bool isOuter, double areaTotal, RingHullIndex& hullIndex); std::unique_ptr polygonHull( const Polygon* poly, std::vector& ringHulls, RingHullIndex& hullIndex) const; /** * Disable copy construction and assignment. Needed to make this * class compile under MSVC. (See https://stackoverflow.com/q/29565299) */ PolygonHullSimplifier(const PolygonHullSimplifier&) = delete; PolygonHullSimplifier& operator=(const PolygonHullSimplifier&) = delete; }; // PolygonHullSimplifier } // geos::simplify } // geos