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/********************************************************************** * * GEOS - Geometry Engine Open Source * http://geos.osgeo.org * * Copyright (C) 2023 Paul Ramsey * Copyright (c) 2023 Martin Davis. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * **********************************************************************/ #pragma once #include #include #include namespace geos { namespace geom { class Geometry; class GeometryFactory; class MultiLineString; } namespace coverage { class CoverageEdge; } } using geos::coverage::CoverageEdge; using geos::geom::Geometry; using geos::geom::GeometryFactory; using geos::geom::MultiLineString; namespace geos { namespace coverage { // geos::coverage /** * Simplifies the boundaries of the polygons in a polygonal coverage * while preserving the original coverage topology. * An area-based simplification algorithm * (similar to Visvalingam-Whyatt simplification) * is used to provide high-quality results. * Also supports simplifying just the inner edges in a coverage, * which allows simplifying "patches" without affecting their boundary. * * The amount of simplification is determined by a tolerance value, * which is a non-negative quantity. It equates roughly to the maximum * distance by which a simplified line can change from the original. * (In fact, it is the square root of the area tolerance used * in the Visvalingam-Whyatt algorithm.) * * The simplified result coverage has the following characteristics: * * * It has the same number and types of polygonal geometries as the input * * Node points (inner vertices shared by three or more polygons, * or boundary vertices shared by two or more) are not changed * * If the input is a valid coverage, then so is the result * * This class also supports inner simplification, which simplifies * only edges of the coverage which are adjacent to two polygons. * This allows partial simplification of a coverage, since a simplified * subset of a coverage still matches the remainder of the coverage. * * The input coverage should be valid according to {@link CoverageValidator}. * * @author Martin Davis */ class GEOS_DLL CoverageSimplifier { public: /** * Create a new coverage simplifier instance. * * @param coverage a set of polygonal geometries forming a coverage */ CoverageSimplifier(const std::vector& coverage); /** * Simplifies the boundaries of a set of polygonal geometries forming a coverage, * preserving the coverage topology. * * @param coverage a set of polygonal geometries forming a coverage * @param tolerance the simplification tolerance * @return the simplified polygons */ static std::vector> simplify( std::vector& coverage, double tolerance); static std::vector> simplify( const std::vector>& coverage, double tolerance); /** * Simplifies the inner boundaries of a set of polygonal geometries forming a coverage, * preserving the coverage topology. * Edges which form the exterior boundary of the coverage are left unchanged. * * @param coverage a set of polygonal geometries forming a coverage * @param tolerance the simplification tolerance * @return the simplified polygons */ static std::vector> simplifyInner( std::vector& coverage, double tolerance); static std::vector> simplifyInner( const std::vector>& coverage, double tolerance); /** * Computes the simplified coverage, preserving the coverage topology. * * @param tolerance the simplification tolerance * @return the simplified polygons */ std::vector> simplify( double tolerance); /** * Computes the inner-boundary simplified coverage, * preserving the coverage topology, * and leaving outer boundary edges unchanged. * * @param tolerance the simplification tolerance * @return the simplified polygons */ std::vector> simplifyInner( double tolerance); private: // Members const std::vector& m_input; const GeometryFactory* m_geomFactory; // Methods void simplifyEdges( std::vector edges, const MultiLineString* constraints, double tolerance); void setCoordinates( std::vector& edges, const MultiLineString* lines); std::vector getFreeRings( const std::vector& edges) const; }; // CoverageSimplifier } // geos::coverage } // geos