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/********************************************************************** * * GEOS - Geometry Engine Open Source * http://geos.osgeo.org * * Copyright (c) 2024 Martin Davis * Copyright (C) 2024 Paul Ramsey * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * **********************************************************************/ #pragma once #include #include #include #include #include // Forward declarations namespace geos { namespace operation { namespace relateng { class NodeSection; } } namespace geom { class CoordinateXY; class Geometry; } } using geos::geom::CoordinateXY; using geos::geom::Geometry; namespace geos { // geos. namespace operation { // geos.operation namespace relateng { // geos.operation.relateng class GEOS_DLL RelateNode { private: // Members /** * A list of the edges around the node in CCW order, * ordered by their CCW angle with the positive X-axis. */ std::vector> edges; const CoordinateXY* nodePt; // Methods void updateEdgesInArea(bool isA, std::size_t indexFrom, std::size_t indexTo); void updateIfAreaPrev(bool isA, std::size_t index); void updateIfAreaNext(bool isA, std::size_t index); const RelateEdge* addLineEdge(bool isA, const CoordinateXY* dirPt); const RelateEdge* addAreaEdge(bool isA, const CoordinateXY* dirPt, bool isForward); /** * Adds or merges an edge to the node. * * @param isA * @param dirPt * @param dim dimension of the geometry element containing the edge * @param isForward the direction of the edge * * @return the created or merged edge for this point */ const RelateEdge* addEdge(bool isA, const CoordinateXY* dirPt, int dim, bool isForward); void finishNode(bool isA, bool isAreaInterior); void propagateSideLocations(bool isA, std::size_t startIndex); static std::size_t prevIndex(std::vector>& list, std::size_t index); static std::size_t nextIndex(std::vector>& list, std::size_t i); std::size_t indexOf( const std::vector>& edges, const RelateEdge* edge) const; public: RelateNode(const CoordinateXY* pt) : nodePt(pt) {}; const CoordinateXY* getCoordinate() const; const std::vector>& getEdges() const; void addEdges(std::vector& nss); void addEdges(std::vector>& nss); void addEdges(const NodeSection* ns); /** * Computes the final topology for the edges around this node. * Although nodes lie on the boundary of areas or the interior of lines, * in a mixed GC they may also lie in the interior of an area. * This changes the locations of the sides and line to Interior. * * @param isAreaInteriorA true if the node is in the interior of A * @param isAreaInteriorB true if the node is in the interior of B */ void finish(bool isAreaInteriorA, bool isAreaInteriorB); std::string toString() const; bool hasExteriorEdge(bool isA); friend std::ostream& operator<<(std::ostream& os, const RelateNode& ns); /** * Disable copy construction and assignment. Apparently needed to make this * class compile under MSVC. (See https://stackoverflow.com/q/29565299) */ RelateNode(const RelateNode&) = delete; RelateNode& operator=(const RelateNode&) = delete; }; } // namespace geos.operation.relateng } // namespace geos.operation } // namespace geos