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/********************************************************************** * * GEOS - Geometry Engine Open Source * http://geos.osgeo.org * * Copyright (c) 2024 Martin Davis * Copyright (C) 2024 Paul Ramsey * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * **********************************************************************/ #pragma once #include #include #include #include #include #include #include #include #include // Forward declarations namespace geos { namespace geom { class CoordinateSequence; class Envelope; class Geometry; class LinearRing; class LineString; class MultiPolygon; class Point; } namespace noding { class SegmentString; } } namespace geos { // geos. namespace operation { // geos.operation namespace relateng { // geos.operation.relateng using namespace geos::geom; using geos::algorithm::BoundaryNodeRule; using geos::noding::SegmentString; class GEOS_DLL RelateGeometry { private: // Members const Geometry* geom; bool m_isPrepared = false; const Envelope* geomEnv; const BoundaryNodeRule& boundaryNodeRule; int geomDim = Dimension::False; bool isLineZeroLen = false; bool isGeomEmpty = false; Coordinate::ConstXYSet uniquePoints; std::unique_ptr locator; int elementId = 0; bool hasPoints = false; bool hasLines = false; bool hasAreas = false; /* * Memory contexts for lower level allocations */ std::vector> segStringTempStore; std::vector> segStringPermStore; std::vector> csStore; // Methods void analyzeDimensions(); /** * Tests if all geometry linear elements are zero-length. * For efficiency the test avoids computing actual length. * * @param geom * @return */ static bool isZeroLength(const Geometry* geom); static bool isZeroLength(const LineString* line); bool isZeroLengthLine(const Geometry* g) const { // avoid expensive zero-length calculation if not linear if (getDimension() != Dimension::L) return false; return isZeroLength(g); }; RelatePointLocator* getLocator(); Coordinate::ConstXYSet createUniquePoints(); void extractSegmentStringsFromAtomic(bool isA, const Geometry* geom, const MultiPolygon* parentPolygonal, const Envelope* env, std::vector& segStrings, std::vector>& segStore); void extractRingToSegmentString(bool isA, const LinearRing* ring, int ringId, const Envelope* env, const Geometry* parentPoly, std::vector& segStrings, std::vector>& segStore); void extractSegmentStrings(bool isA, const Envelope* env, const Geometry* geom, std::vector& segStrings, std::vector>& segStore); const CoordinateSequence* orientAndRemoveRepeated( const CoordinateSequence* cs, bool orientCW); const CoordinateSequence* removeRepeated( const CoordinateSequence* cs); public: static constexpr bool GEOM_A = true; static constexpr bool GEOM_B = false; RelateGeometry(const Geometry* input) : RelateGeometry(input, false, BoundaryNodeRule::getBoundaryRuleMod2()) {}; RelateGeometry(const Geometry* input, const BoundaryNodeRule& bnRule) : RelateGeometry(input, false, bnRule) {}; RelateGeometry(const Geometry* input, bool p_isPrepared, const BoundaryNodeRule& bnRule); static std::string name(bool isA); const Geometry* getGeometry() const { return geom; } bool isPrepared() const { return m_isPrepared; } const Envelope* getEnvelope() const { return geomEnv; } inline int getDimension() const { return geomDim; } bool hasDimension(int dim) const { switch (dim) { case Dimension::P: return hasPoints; case Dimension::L: return hasLines; case Dimension::A: return hasAreas; } return false; } /** * Gets the actual non-empty dimension of the geometry. * Zero-length LineStrings are treated as Points. * * @return the real (non-empty) dimension */ int getDimensionReal() const; bool hasEdges() const; bool isNodeInArea(const CoordinateXY* nodePt, const Geometry* parentPolygonal); int locateLineEndWithDim(const CoordinateXY* p); /** * Locates a vertex of a polygon. * A vertex of a Polygon or MultiPolygon is on * the {@link Location#BOUNDARY}. * But a vertex of an overlapped polygon in a GeometryCollection * may be in the {@link Location#INTERIOR}. * * @param pt the polygon vertex * @return the location of the vertex */ Location locateAreaVertex(const CoordinateXY* pt); Location locateNode(const CoordinateXY* pt, const Geometry* parentPolygonal); int locateWithDim(const CoordinateXY* pt); /** * Indicates whether the geometry requires self-noding * for correct evaluation of specific spatial predicates. * Self-noding is required for geometries which may self-cross * - i.e. lines, and overlapping elements in GeometryCollections. * Self-noding is not required for polygonal geometries, * since they can only touch at vertices. * This ensures that the coordinates of nodes created by * crossing segments are computed explicitly. * This ensures that node locations match in situations * where a self-crossing and mutual crossing occur at the same logical location. * E.g. a self-crossing line tested against a single segment * identical to one of the crossed segments. * * @return true if self-noding is required for this geometry */ bool isSelfNodingRequired() const; /** * Tests whether the geometry has polygonal topology. * This is not the case if it is a GeometryCollection * containing more than one polygon (since they may overlap * or be adjacent). * The significance is that polygonal topology allows more assumptions * about the location of boundary vertices. * * @return true if the geometry has polygonal topology */ bool isPolygonal() const; bool isEmpty() const; bool hasBoundary(); Coordinate::ConstXYSet& getUniquePoints(); std::vector getEffectivePoints(); /** * Extract RSegmentStrings from the geometry which * intersect a given envelope. * If the envelope is null all edges are extracted. * @param geomA * * @param env the envelope to extract around (may be null) * @return a list of SegmentStrings */ std::vector extractSegmentStrings(bool isA, const Envelope* env); std::string toString() const; friend std::ostream& operator<<(std::ostream& os, const RelateGeometry& rg); /** * Disable copy construction and assignment. Needed to make this * class compile under MSVC. (See https://stackoverflow.com/q/29565299) * Classes with members that are vector<> of unique_ptr<> need this. */ RelateGeometry(const RelateGeometry&) = delete; RelateGeometry& operator=(const RelateGeometry&) = delete; }; } // namespace geos.operation.relateng } // namespace geos.operation } // namespace geos