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/********************************************************************** * * GEOS - Geometry Engine Open Source * http://geos.osgeo.org * * Copyright (C) 2020 Paul Ramsey * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * **********************************************************************/ #pragma once #include #include #include #include #include #include #include // Forward declarations namespace geos { namespace geom { class GeometryFactory; class PrecisionModel; class Geometry; class Coordinate; class CoordinateSequence; } namespace algorithm { namespace locate { class PointOnGeometryLocator; } } } namespace geos { // geos. namespace operation { // geos.operation namespace overlayng { // geos.operation.overlayng using namespace geos::geom; using algorithm::locate::PointOnGeometryLocator; /** * Computes an overlay where one input is Point(s) and one is not. * This class supports overlay being used as an efficient way * to find points within or outside a polygon. * * Input semantics are: * * - Duplicates are removed from Point output * - Non-point output is rounded and noded using the given precision model * * Output semantics are: * * - An empty result is an empty atomic geometry * with dimension determined by the inputs and the operation, * as per overlay semantics * * For efficiency the following optimizations are used: * * - Input points are not included in the noding of the non-point input geometry * (in particular, they do not participate in snap-rounding if that is used). * - If the non-point input geometry is not included in the output * it is not rounded and noded. This means that points * are compared to the non-rounded geometry. * This will be apparent in the result. * * @author Martin Davis */ class GEOS_DLL OverlayMixedPoints { private: // Members int opCode; const PrecisionModel* pm; const Geometry* geomPoint; const Geometry* geomNonPointInput; const GeometryFactory* geometryFactory; bool isPointRHS; std::unique_ptr geomNonPoint; int geomNonPointDim; std::unique_ptr locator; int resultDim; // Methods std::unique_ptr createLocator(const Geometry* geomNonPoint); std::unique_ptr prepareNonPoint(const Geometry* geomInput); std::unique_ptr computeIntersection(const CoordinateSequence* coords) const; std::unique_ptr computeUnion(const CoordinateSequence* coords); std::unique_ptr computeDifference(const CoordinateSequence* coords); std::unique_ptr createPointResult(std::vector>& points) const; std::vector> findPoints(bool isCovered, const CoordinateSequence* coords) const; std::vector> createPoints(const CoordinateSequence& coords) const; bool hasLocation(bool isCovered, const CoordinateXY& coord) const; std::unique_ptr copyNonPoint() const; std::unique_ptr extractCoordinates(const Geometry* points, const PrecisionModel* pm) const; std::vector> extractPolygons(const Geometry* geom) const; std::vector> extractLines(const Geometry* geom) const; public: OverlayMixedPoints(int p_opCode, const Geometry* geom0, const Geometry* geom1, const PrecisionModel* p_pm); static std::unique_ptr overlay(int opCode, const Geometry* geom0, const Geometry* geom1, const PrecisionModel* pm); std::unique_ptr getResult(); }; } // namespace geos.operation.overlayng } // namespace geos.operation } // namespace geos