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// // Copyright (c) 2009-2011 Artyom Beilis (Tonkikh) // // Distributed under the Boost Software License, Version 1.0. // https://www.boost.org/LICENSE_1_0.txt #ifndef BOOST_LOCALE_LOCALIZATION_BACKEND_HPP #define BOOST_LOCALE_LOCALIZATION_BACKEND_HPP #include #include #include #include #include #include #ifdef BOOST_MSVC # pragma warning(push) # pragma warning(disable : 4275 4251 4231 4660) #endif namespace boost { namespace locale { /// \brief this class represents a localization backend that can be used for localizing your application. /// /// Backends are usually registered inside the localization backends manager and allow transparent support /// of different backends, so a user can switch the backend by simply linking the application to the correct one. /// /// Backends may support different tuning options, but these are the default options available to the user /// for all of them /// /// -# \c locale - the name of the locale in POSIX format like en_US.UTF-8 /// -# \c use_ansi_encoding - select system locale using ANSI codepages rather then UTF-8 under Windows /// by default /// -# \c message_path - path to the location of message catalogs (vector of strings) /// -# \c message_application - the name of applications that use message catalogs (vector of strings) /// /// Each backend can be installed with a different default priority so when you work with two different backends, /// you can specify priority so this backend will be chosen according to their priority. class BOOST_LOCALE_DECL localization_backend { protected: localization_backend(const localization_backend&) = default; localization_backend& operator=(const localization_backend&) = default; public: localization_backend() = default; virtual ~localization_backend(); /// Make a polymorphic copy of the backend virtual localization_backend* clone() const = 0; /// Set option for backend, for example "locale" or "encoding" virtual void set_option(const std::string& name, const std::string& value) = 0; /// Clear all options virtual void clear_options() = 0; /// Create a facet for category \a category and character type \a type virtual std::locale install(const std::locale& base, category_t category, char_facet_t type) = 0; }; // localization_backend /// \brief Localization backend manager is a class that holds various backend and allows creation /// of their combination or selection class BOOST_LOCALE_DECL localization_backend_manager { public: /// New empty localization_backend_manager localization_backend_manager(); /// Copy localization_backend_manager localization_backend_manager(const localization_backend_manager&); /// Assign localization_backend_manager localization_backend_manager& operator=(const localization_backend_manager&); /// Move construct localization_backend_manager localization_backend_manager(localization_backend_manager&&) noexcept; /// Move assign localization_backend_manager localization_backend_manager& operator=(localization_backend_manager&&) noexcept; /// Destructor ~localization_backend_manager(); /// Create new localization backend according to current settings. Ownership is passed to caller std::unique_ptr create() const; BOOST_DEPRECATED("This function is deprecated, use 'create()' instead") std::unique_ptr get() const { return create(); } // LCOV_EXCL_LINE BOOST_DEPRECATED("This function is deprecated, use 'create()' instead") std::unique_ptr get_unique_ptr() const { return create(); } // LCOV_EXCL_LINE /// Add new backend to the manager, each backend should be uniquely defined by its name. /// /// This library provides: "icu", "posix", "winapi" and "std" backends. void add_backend(const std::string& name, std::unique_ptr backend); // clang-format off BOOST_DEPRECATED("This function is deprecated, use 'add_backend' instead") void adopt_backend(const std::string& name, localization_backend* backend) { add_backend(name, std::unique_ptr(backend)); } // LCOV_EXCL_LINE // clang-format on /// Clear backend void remove_all_backends(); /// Get list of all available backends std::vector get_all_backends() const; /// Select specific backend by name for a category \a category. It allows combining different /// backends for user preferences. void select(const std::string& backend_name, category_t category = all_categories); /// Set new global backend manager, the old one is returned. /// /// This function is thread safe static localization_backend_manager global(const localization_backend_manager&); /// Get global backend manager /// /// This function is thread safe static localization_backend_manager global(); private: class impl; hold_ptr pimpl_; }; }} // namespace boost::locale #ifdef BOOST_MSVC # pragma warning(pop) #endif #endif