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/* ATK - Accessibility Toolkit * Copyright 2001 Sun Microsystems Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #pragma once #if defined(ATK_DISABLE_SINGLE_INCLUDES) && !defined(__ATK_H_INSIDE__) && !defined(ATK_COMPILATION) #error "Only can be included directly." #endif #include #include #include #include G_BEGIN_DECLS /** *AtkRole: *@ATK_ROLE_INVALID: Invalid role *@ATK_ROLE_ACCEL_LABEL: A label which represents an accelerator *@ATK_ROLE_ALERT: An object which is an alert to the user. Assistive Technologies typically respond to ATK_ROLE_ALERT by reading the entire onscreen contents of containers advertising this role. Should be used for warning dialogs, etc. *@ATK_ROLE_ANIMATION: An object which is an animated image *@ATK_ROLE_ARROW: An arrow in one of the four cardinal directions *@ATK_ROLE_CALENDAR: An object that displays a calendar and allows the user to select a date *@ATK_ROLE_CANVAS: An object that can be drawn into and is used to trap events *@ATK_ROLE_CHECK_BOX: A choice that can be checked or unchecked and provides a separate indicator for the current state *@ATK_ROLE_CHECK_MENU_ITEM: A menu item with a check box *@ATK_ROLE_COLOR_CHOOSER: A specialized dialog that lets the user choose a color *@ATK_ROLE_COLUMN_HEADER: The header for a column of data *@ATK_ROLE_COMBO_BOX: A collapsible list of choices the user can select from *@ATK_ROLE_DATE_EDITOR: An object whose purpose is to allow a user to edit a date *@ATK_ROLE_DESKTOP_ICON: An inconifed internal frame within a DESKTOP_PANE *@ATK_ROLE_DESKTOP_FRAME: A pane that supports internal frames and iconified versions of those internal frames *@ATK_ROLE_DIAL: An object whose purpose is to allow a user to set a value *@ATK_ROLE_DIALOG: A top level window with title bar and a border *@ATK_ROLE_DIRECTORY_PANE: A pane that allows the user to navigate through and select the contents of a directory *@ATK_ROLE_DRAWING_AREA: An object used for drawing custom user interface elements *@ATK_ROLE_FILE_CHOOSER: A specialized dialog that lets the user choose a file *@ATK_ROLE_FILLER: A object that fills up space in a user interface *@ATK_ROLE_FONT_CHOOSER: A specialized dialog that lets the user choose a font *@ATK_ROLE_FRAME: A top level window with a title bar, border, menubar, etc. *@ATK_ROLE_GLASS_PANE: A pane that is guaranteed to be painted on top of all panes beneath it *@ATK_ROLE_HTML_CONTAINER: A document container for HTML, whose children represent the document content *@ATK_ROLE_ICON: A small fixed size picture, typically used to decorate components *@ATK_ROLE_IMAGE: An object whose primary purpose is to display an image *@ATK_ROLE_INTERNAL_FRAME: A frame-like object that is clipped by a desktop pane *@ATK_ROLE_LABEL: An object used to present an icon or short string in an interface *@ATK_ROLE_LAYERED_PANE: A specialized pane that allows its children to be drawn in layers, providing a form of stacking order *@ATK_ROLE_LIST: An object that presents a list of objects to the user and allows the user to select one or more of them *@ATK_ROLE_LIST_ITEM: An object that represents an element of a list *@ATK_ROLE_MENU: An object usually found inside a menu bar that contains a list of actions the user can choose from *@ATK_ROLE_MENU_BAR: An object usually drawn at the top of the primary dialog box of an application that contains a list of menus the user can choose from *@ATK_ROLE_MENU_ITEM: An object usually contained in a menu that presents an action the user can choose *@ATK_ROLE_OPTION_PANE: A specialized pane whose primary use is inside a DIALOG *@ATK_ROLE_PAGE_TAB: An object that is a child of a page tab list *@ATK_ROLE_PAGE_TAB_LIST: An object that presents a series of panels (or page tabs), one at a time, through some mechanism provided by the object *@ATK_ROLE_PANEL: A generic container that is often used to group objects *@ATK_ROLE_PASSWORD_TEXT: A text object uses for passwords, or other places where the text content is not shown visibly to the user *@ATK_ROLE_POPUP_MENU: A temporary window that is usually used to offer the user a list of choices, and then hides when the user selects one of those choices *@ATK_ROLE_PROGRESS_BAR: An object used to indicate how much of a task has been completed *@ATK_ROLE_BUTTON: An object the user can manipulate to tell the application to do something *@ATK_ROLE_RADIO_BUTTON: A specialized check box that will cause other radio buttons in the same group to become unchecked when this one is checked *@ATK_ROLE_RADIO_MENU_ITEM: A check menu item which belongs to a group. At each instant exactly one of the radio menu items from a group is selected *@ATK_ROLE_ROOT_PANE: A specialized pane that has a glass pane and a layered pane as its children *@ATK_ROLE_ROW_HEADER: The header for a row of data *@ATK_ROLE_SCROLL_BAR: An object usually used to allow a user to incrementally view a large amount of data. *@ATK_ROLE_SCROLL_PANE: An object that allows a user to incrementally view a large amount of information *@ATK_ROLE_SEPARATOR: An object usually contained in a menu to provide a visible and logical separation of the contents in a menu *@ATK_ROLE_SLIDER: An object that allows the user to select from a bounded range *@ATK_ROLE_SPLIT_PANE: A specialized panel that presents two other panels at the same time *@ATK_ROLE_SPIN_BUTTON: An object used to get an integer or floating point number from the user *@ATK_ROLE_STATUSBAR: An object which reports messages of minor importance to the user *@ATK_ROLE_TABLE: An object used to represent information in terms of rows and columns *@ATK_ROLE_TABLE_CELL: A cell in a table *@ATK_ROLE_TABLE_COLUMN_HEADER: The header for a column of a table *@ATK_ROLE_TABLE_ROW_HEADER: The header for a row of a table *@ATK_ROLE_TEAR_OFF_MENU_ITEM: A menu item used to tear off and reattach its menu *@ATK_ROLE_TEXT: An interactive widget that supports multiple lines of text and * optionally accepts user input, but whose purpose is not to solicit user input. * Thus ATK_ROLE_TEXT is appropriate for the text view in a plain text editor * but inappropriate for an input field in a dialog box or web form. For widgets * whose purpose is to solicit input from the user, see ATK_ROLE_ENTRY and * ATK_ROLE_PASSWORD_TEXT. For generic objects which display a brief amount of * textual information, see ATK_ROLE_STATIC. *@ATK_ROLE_TOGGLE_BUTTON: A specialized push button that can be checked or unchecked, but does not provide a separate indicator for the current state *@ATK_ROLE_TOOL_BAR: A bar or palette usually composed of push buttons or toggle buttons *@ATK_ROLE_TOOL_TIP: An object that provides information about another object *@ATK_ROLE_TREE: An object used to represent hierarchical information to the user *@ATK_ROLE_UNKNOWN: The object contains some Accessible information, but its role is not known *@ATK_ROLE_VIEWPORT: An object usually used in a scroll pane *@ATK_ROLE_WINDOW: A top level window with no title or border. *@ATK_ROLE_HEADING: The object serves as a heading for content which follows it in a document. The 'heading level' of the heading, if available, may be obtained by querying the object's attributes. *@ATK_ROLE_LAST_DEFINED: not a valid role, used for finding end of the enumeration * * Describes the role of an object * * These are the built-in enumerated roles that UI components can have * in ATK. Other roles may be added at runtime, so an AtkRole >= * %ATK_ROLE_LAST_DEFINED is not necessarily an error. */ /** * ATK_ROLE_TERMINAL: * * An object that represents an accessible terminal. * Since: 0.6 */ /** * ATK_ROLE_TREE_TABLE: * * An object capable of expanding and collapsing rows as well as showing * multiple columns of data. * Since: 0.7 */ /** * ATK_ROLE_HEADER: * * An object that serves as a document header. * Since: 1.1.1 */ /** * ATK_ROLE_FOOTER: * * An object that serves as a document footer. * Since: 1.1.1 */ /** * ATK_ROLE_PARAGRAPH: * * An object which contains a paragraph of text content. * Since: 1.1.1 */ /** * ATK_ROLE_RULER: * * An object which describes margins and tab stops, etc. for text objects * which it controls (should have CONTROLLER_FOR relation to such). * Since: 1.1.1 */ /** * ATK_ROLE_APPLICATION: * * The object is an application object, which may contain @ATK_ROLE_FRAME * objects or other types of accessibles. The root accessible of any * application's ATK hierarchy should have ATK_ROLE_APPLICATION. * Since: 1.1.4 */ /** * ATK_ROLE_AUTOCOMPLETE: * * The object is a dialog or list containing items for insertion into an entry * widget, for instance a list of words for completion of a text entry. * Since: 1.3 */ /** * ATK_ROLE_EDITBAR: * * The object is an editable text object in a toolbar. * Since: 1.5 */ /** * ATK_ROLE_EMBEDDED: * * The object is an embedded container within a document or panel. This role * is a grouping "hint" indicating that the contained objects share a context. * * Since: 1.7.2 */ /** * ATK_ROLE_ENTRY: * * The object is a component whose textual content may be entered or modified * by the user, provided @ATK_STATE_EDITABLE is present. * Since: 1.11 */ /** * ATK_ROLE_CHART: * * The object is a graphical depiction of quantitative data. It may contain * multiple subelements whose attributes and/or description may be queried to * obtain both the quantitative data and information about how the data is * being presented. The LABELLED_BY relation is particularly important in * interpreting objects of this type, as is the accessible-description * property. * Since: 1.11 */ /** * ATK_ROLE_CAPTION: * * The object contains descriptive information, usually textual, about another * user interface element such as a table, chart, or image. * Since: 1.11 */ /** * ATK_ROLE_DOCUMENT_FRAME: * * The object is a visual frame or container which contains a view of document * content. Document frames may occur within another Document instance, in * which case the second document may be said to be embedded in the containing * instance. HTML frames are often ROLE_DOCUMENT_FRAME. Either this object, or * a singleton descendant, should implement the Document interface. * Since: 1.11 */ /** * ATK_ROLE_PAGE: * * The object is a containing instance which encapsulates a page of * information. @ATK_ROLE_PAGE is used in documents and content which support a * paginated navigation model. * Since: 1.11 */ /** * ATK_ROLE_SECTION: * * The object is a containing instance of document content which constitutes a * particular 'logical' section of the document. The type of content within a * section, and the nature of the section division itself, may be obtained by * querying the object's attributes. Sections may be nested. * Since: 1.11 */ /** * ATK_ROLE_REDUNDANT_OBJECT: * * The object is redundant with another object in the hierarchy, and is * exposed for purely technical reasons. Objects of this role should normally * be ignored by clients. * Since: 1.11 */ /** * ATK_ROLE_FORM: * * The object is a container for form controls, for instance as part of a web * form or user-input form within a document. This role is primarily a * tag/convenience for clients when navigating complex documents, it is not * expected that ordinary GUI containers will always have ATK_ROLE_FORM. * Since: 1.12.0 */ /** * ATK_ROLE_LINK: * * The object is a hypertext anchor, i.e. a "link" in a hypertext document. * Such objects are distinct from 'inline' content which may also use the * Hypertext/Hyperlink interfaces to indicate the range/location within a text * object where an inline or embedded object lies. * Since: 1.12.1 */ /** * ATK_ROLE_INPUT_METHOD_WINDOW: * * The object is a window or similar viewport which is used to allow * composition or input of a 'complex character', in other words it is an * "input method window." * Since: 1.12.1 */ /** * ATK_ROLE_TABLE_ROW: * * A row in a table. * Since: 2.1.0 */ /** * ATK_ROLE_TREE_ITEM: * * An object that represents an element of a tree. * Since: 2.1.0 */ /** * ATK_ROLE_DOCUMENT_SPREADSHEET: * * A document frame which contains a spreadsheet. * Since: 2.1.0 */ /** * ATK_ROLE_DOCUMENT_PRESENTATION: * * A document frame which contains a presentation or slide content. * Since: 2.1.0 */ /** * ATK_ROLE_DOCUMENT_TEXT: * * A document frame which contains textual content, such as found in a word * processing application. * Since: 2.1.0 */ /** * ATK_ROLE_DOCUMENT_WEB: * * A document frame which contains HTML or other markup suitable for display * in a web browser. * Since: 2.1.0 */ /** * ATK_ROLE_DOCUMENT_EMAIL: * * A document frame which contains email content to be displayed or composed * either in plain text or HTML. * Since: 2.1.0 */ /** * ATK_ROLE_COMMENT: * * An object found within a document and designed to present a comment, note, * or other annotation. In some cases, this object might not be visible until * activated. * Since: 2.1.0 */ /** * ATK_ROLE_LIST_BOX: * * A non-collapsible list of choices the user can select from. * Since: 2.1.0 */ /** * ATK_ROLE_GROUPING: * * A group of related widgets. This group typically has a label. * Since: 2.1.0 */ /** * ATK_ROLE_IMAGE_MAP: * * An image map object. Usually a graphic with multiple hotspots, where * each hotspot can be activated resulting in the loading of another * document or section of a document. * Since: 2.1.0 */ /** * ATK_ROLE_NOTIFICATION: * * A transitory object designed to present a message to the user, typically * at the desktop level rather than inside a particular application. * Since: 2.1.0 */ /** * ATK_ROLE_INFO_BAR: * * An object designed to present a message to the user within an existing * window. * Since: 2.1.0 */ /** * ATK_ROLE_LEVEL_BAR: * * A bar that serves as a level indicator to, for instance, show the strength of a * password or the state of a battery. * Since: 2.7.3 */ /** * ATK_ROLE_TITLE_BAR: * * A bar that serves as the title of a window or a dialog. * Since: 2.12 */ /** * ATK_ROLE_BLOCK_QUOTE: * * An object which contains a text section that is quoted from another source. * Since: 2.12 */ /** * ATK_ROLE_AUDIO: * * An object which represents an audio element. * Since: 2.12 */ /** * ATK_ROLE_VIDEO: * * An object which represents a video element. * Since: 2.12 */ /** * ATK_ROLE_DEFINITION: * * A definition of a term or concept. * Since: 2.12 */ /** * ATK_ROLE_ARTICLE: * * A section of a page that consists of a composition that forms an independent * part of a document, page, or site. Examples: A blog entry, a news story, * a forum post. * Since: 2.12 */ /** * ATK_ROLE_LANDMARK: * * A region of a web page intended as a * navigational landmark. This is * designed to allow Assistive Technologies to provide quick navigation * among key regions within a * document. * Since: 2.12 */ /** * ATK_ROLE_LOG: * * A text widget or container holding log content, such as chat history * and error logs. In this role there is a relationship between the arrival * of new items in the log and the reading order. The log contains a * meaningful sequence and new information is added only to the end of * the log, not at arbitrary points. * Since: 2.12 */ /** * ATK_ROLE_MARQUEE: * * A container where non-essential information changes frequently. Common * usages of marquee include stock tickers * and ad banners. The primary * difference between a marquee and a log is that logs usually have a * meaningful order or sequence of important content changes. * Since: 2.12 */ /** * ATK_ROLE_MATH: * * A text widget or container that holds a mathematical expression. * Since: 2.12 */ /** * ATK_ROLE_RATING: * * A widget whose purpose is to display a rating, such as the number of * stars associated with a song in a media player. Objects of this role should * also implement AtkValue. * Since: 2.12 */ /** * ATK_ROLE_TIMER: * * An object containing a numerical counter which indicates an amount of * elapsed time from a start point, or the time remaining until an end point. * Since: 2.12 */ /** * ATK_ROLE_DESCRIPTION_LIST: * * An object that represents a list of term-value groups. A term-value group * represents an individual description and consist of one or more names * (ATK_ROLE_DESCRIPTION_TERM) followed by one or more values * (ATK_ROLE_DESCRIPTION_VALUE). For each list, there should not be * more than one group with the same term name. * Since: 2.12 */ /** * ATK_ROLE_DESCRIPTION_TERM: * * An object that represents a term or phrase with a corresponding definition. * Since: 2.12 */ /** * ATK_ROLE_DESCRIPTION_VALUE: * * An object that represents the description, definition or value of a term. * Since: 2.12 */ /** * ATK_ROLE_STATIC: * * A generic non-container object whose purpose is to display a brief * amount of information to the user and whose role is known by the * implementor but lacks semantic value for the user. Examples in which * %ATK_ROLE_STATIC is appropriate include the message displayed in a message box * and an image used as an alternative means to display text. %ATK_ROLE_STATIC * should not be applied to widgets which are traditionally interactive, objects * which display a significant amount of content, or any object which has an * accessible relation pointing to another object. Implementors should expose the * displayed information through the accessible name of the object. If doing so seems * inappropriate, it may indicate that a different role should be used. For * labels which describe another widget, see %ATK_ROLE_LABEL. For text views, see * %ATK_ROLE_TEXT. For generic containers, see %ATK_ROLE_PANEL. For objects whose * role is not known by the implementor, see %ATK_ROLE_UNKNOWN. * Since: 2.16 */ /** * ATK_ROLE_MATH_FRACTION: * * An object that represents a mathematical fraction. * Since: 2.16 */ /** * ATK_ROLE_MATH_ROOT: * * An object that represents a mathematical expression displayed with a * radical. * * Since: 2.16 */ /** * ATK_ROLE_SUBSCRIPT: * * An object that contains text that is displayed as a subscript. * Since: 2.16 */ /** * ATK_ROLE_SUPERSCRIPT: * * An object that contains text that is displayed as a superscript. * Since: 2.16 */ /** * ATK_ROLE_FOOTNOTE: * * An object that contains the text of a footnote. * * Since: 2.26 */ /** * ATK_ROLE_CONTENT_DELETION: * * Content previously deleted or proposed to be deleted, e.g. in revision * history or a content view providing suggestions from reviewers. * Since: 2.34 */ /** * ATK_ROLE_CONTENT_INSERTION: * * Content previously inserted or proposed to be inserted, e.g. in revision * history or a content view providing suggestions from reviewers. * Since: 2.34 */ /** * ATK_ROLE_MARK * * A run of content that is marked or highlighted, such as for reference * purposes, or to call it out as having a special purpose. If the marked * content has an associated section in the document elaborating on the * reason for the mark, then %ATK_RELATION_DETAILS should be used on the mark * to point to that associated section. In addition, the reciprocal relation * %ATK_RELATION_DETAILS_FOR should be used on the associated content section * to point back to the mark. * Since: 2.36 */ /** * ATK_ROLE_SUGGESTION: * * A container for content that is called out as a proposed change from * the current version of the document, such as by a reviewer of the * content. This role should include either %ATK_ROLE_CONTENT_DELETION and/or * %ATK_ROLE_CONTENT_INSERTION children, in any order, to indicate what the * actual change is. * Since: 2.36 */ /** * ATK_ROLE_PUSH_BUTTON_MENU: * * A specialized push button to open a menu. * Since: 2.46 */ /** * ATK_ROLE_SWITCH: * * A switch that can be toggled on/off. * Since: 2.56 */ typedef enum { ATK_ROLE_INVALID = 0, ATK_ROLE_ACCEL_LABEL, /**/ ATK_ROLE_ALERT, ATK_ROLE_ANIMATION, ATK_ROLE_ARROW, ATK_ROLE_CALENDAR, ATK_ROLE_CANVAS, ATK_ROLE_CHECK_BOX, ATK_ROLE_CHECK_MENU_ITEM, ATK_ROLE_COLOR_CHOOSER, ATK_ROLE_COLUMN_HEADER, ATK_ROLE_COMBO_BOX, ATK_ROLE_DATE_EDITOR, ATK_ROLE_DESKTOP_ICON, ATK_ROLE_DESKTOP_FRAME, ATK_ROLE_DIAL, ATK_ROLE_DIALOG, ATK_ROLE_DIRECTORY_PANE, ATK_ROLE_DRAWING_AREA, ATK_ROLE_FILE_CHOOSER, ATK_ROLE_FILLER, ATK_ROLE_FONT_CHOOSER, ATK_ROLE_FRAME, ATK_ROLE_GLASS_PANE, ATK_ROLE_HTML_CONTAINER, ATK_ROLE_ICON, ATK_ROLE_IMAGE, ATK_ROLE_INTERNAL_FRAME, ATK_ROLE_LABEL, ATK_ROLE_LAYERED_PANE, ATK_ROLE_LIST, ATK_ROLE_LIST_ITEM, ATK_ROLE_MENU, ATK_ROLE_MENU_BAR, ATK_ROLE_MENU_ITEM, ATK_ROLE_OPTION_PANE, ATK_ROLE_PAGE_TAB, ATK_ROLE_PAGE_TAB_LIST, ATK_ROLE_PANEL, ATK_ROLE_PASSWORD_TEXT, ATK_ROLE_POPUP_MENU, ATK_ROLE_PROGRESS_BAR, ATK_ROLE_BUTTON, ATK_ROLE_RADIO_BUTTON, ATK_ROLE_RADIO_MENU_ITEM, ATK_ROLE_ROOT_PANE, ATK_ROLE_ROW_HEADER, ATK_ROLE_SCROLL_BAR, ATK_ROLE_SCROLL_PANE, ATK_ROLE_SEPARATOR, ATK_ROLE_SLIDER, ATK_ROLE_SPLIT_PANE, ATK_ROLE_SPIN_BUTTON, ATK_ROLE_STATUSBAR, ATK_ROLE_TABLE, ATK_ROLE_TABLE_CELL, ATK_ROLE_TABLE_COLUMN_HEADER, ATK_ROLE_TABLE_ROW_HEADER, ATK_ROLE_TEAR_OFF_MENU_ITEM, ATK_ROLE_TERMINAL, ATK_ROLE_TEXT, ATK_ROLE_TOGGLE_BUTTON, ATK_ROLE_TOOL_BAR, ATK_ROLE_TOOL_TIP, ATK_ROLE_TREE, ATK_ROLE_TREE_TABLE, ATK_ROLE_UNKNOWN, ATK_ROLE_VIEWPORT, ATK_ROLE_WINDOW, ATK_ROLE_HEADER, ATK_ROLE_FOOTER, ATK_ROLE_PARAGRAPH, ATK_ROLE_RULER, ATK_ROLE_APPLICATION, ATK_ROLE_AUTOCOMPLETE, ATK_ROLE_EDITBAR, /**/ ATK_ROLE_EMBEDDED, ATK_ROLE_ENTRY, ATK_ROLE_CHART, ATK_ROLE_CAPTION, ATK_ROLE_DOCUMENT_FRAME, ATK_ROLE_HEADING, ATK_ROLE_PAGE, ATK_ROLE_SECTION, ATK_ROLE_REDUNDANT_OBJECT, ATK_ROLE_FORM, ATK_ROLE_LINK, ATK_ROLE_INPUT_METHOD_WINDOW, ATK_ROLE_TABLE_ROW, ATK_ROLE_TREE_ITEM, ATK_ROLE_DOCUMENT_SPREADSHEET, ATK_ROLE_DOCUMENT_PRESENTATION, ATK_ROLE_DOCUMENT_TEXT, ATK_ROLE_DOCUMENT_WEB, ATK_ROLE_DOCUMENT_EMAIL, ATK_ROLE_COMMENT, ATK_ROLE_LIST_BOX, ATK_ROLE_GROUPING, ATK_ROLE_IMAGE_MAP, ATK_ROLE_NOTIFICATION, ATK_ROLE_INFO_BAR, ATK_ROLE_LEVEL_BAR, ATK_ROLE_TITLE_BAR, ATK_ROLE_BLOCK_QUOTE, ATK_ROLE_AUDIO, ATK_ROLE_VIDEO, ATK_ROLE_DEFINITION, ATK_ROLE_ARTICLE, ATK_ROLE_LANDMARK, ATK_ROLE_LOG, ATK_ROLE_MARQUEE, ATK_ROLE_MATH, ATK_ROLE_RATING, ATK_ROLE_TIMER, ATK_ROLE_DESCRIPTION_LIST, ATK_ROLE_DESCRIPTION_TERM, ATK_ROLE_DESCRIPTION_VALUE, ATK_ROLE_STATIC, ATK_ROLE_MATH_FRACTION, ATK_ROLE_MATH_ROOT, ATK_ROLE_SUBSCRIPT, ATK_ROLE_SUPERSCRIPT, ATK_ROLE_FOOTNOTE, ATK_ROLE_CONTENT_DELETION, ATK_ROLE_CONTENT_INSERTION, ATK_ROLE_MARK, ATK_ROLE_SUGGESTION, ATK_ROLE_PUSH_BUTTON_MENU, ATK_ROLE_SWITCH, ATK_ROLE_LAST_DEFINED, /* For backwards compatibility */ ATK_ROLE_PUSH_BUTTON = ATK_ROLE_BUTTON, } AtkRole; /** *AtkLayer: *@ATK_LAYER_INVALID: The object does not have a layer *@ATK_LAYER_BACKGROUND: This layer is reserved for the desktop background *@ATK_LAYER_CANVAS: This layer is used for Canvas components *@ATK_LAYER_WIDGET: This layer is normally used for components *@ATK_LAYER_MDI: This layer is used for layered components *@ATK_LAYER_POPUP: This layer is used for popup components, such as menus *@ATK_LAYER_OVERLAY: This layer is reserved for future use. *@ATK_LAYER_WINDOW: This layer is used for toplevel windows. * * Describes the layer of a component * * These enumerated "layer values" are used when determining which UI * rendering layer a component is drawn into, which can help in making * determinations of when components occlude one another. **/ typedef enum { ATK_LAYER_INVALID, ATK_LAYER_BACKGROUND, ATK_LAYER_CANVAS, ATK_LAYER_WIDGET, ATK_LAYER_MDI, ATK_LAYER_POPUP, ATK_LAYER_OVERLAY, ATK_LAYER_WINDOW } AtkLayer; /** * AtkLive: * @ATK_LIVE_NONE: No live region. * @ATK_LIVE_POLITE: This live region should be considered polite. * @ATK_LIVE_ASSERTIVE: This live region should be considered assertive. * * Enumeration used to indicate a type of live region and how assertive it * should be in terms of speaking notifications. Currently, this is only used * for "notification" events, but it may be used for additional purposes * in the future. * * Since: 2.50 */ typedef enum { ATK_LIVE_NONE, ATK_LIVE_POLITE, ATK_LIVE_ASSERTIVE } AtkLive; /** * AtkAttributeSet: * * This is a singly-linked list (a #GSList) of #AtkAttribute. It is * used by atk_text_get_run_attributes(), * atk_text_get_default_attributes(), * atk_editable_text_set_run_attributes(), * atk_document_get_attributes() and atk_object_get_attributes() **/ typedef GSList AtkAttributeSet; /** * AtkAttribute: * @name: The attribute name. * @value: the value of the attribute, represented as a string. * * AtkAttribute is a string name/value pair representing a generic * attribute. This can be used to expose additional information from * an accessible object as a whole (see atk_object_get_attributes()) * or an document (see atk_document_get_attributes()). In the case of * text attributes (see atk_text_get_default_attributes()), * #AtkTextAttribute enum defines all the possible text attribute * names. You can use atk_text_attribute_get_name() to get the string * name from the enum value. See also atk_text_attribute_for_name() * and atk_text_attribute_get_value() for more information. * * A string name/value pair representing a generic attribute. **/ typedef struct _AtkAttribute AtkAttribute; struct _AtkAttribute { gchar *name; gchar *value; }; #define ATK_TYPE_OBJECT (atk_object_get_type ()) #define ATK_OBJECT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ATK_TYPE_OBJECT, AtkObject)) #define ATK_OBJECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ATK_TYPE_OBJECT, AtkObjectClass)) #define ATK_IS_OBJECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ATK_TYPE_OBJECT)) #define ATK_IS_OBJECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ATK_TYPE_OBJECT)) #define ATK_OBJECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ATK_TYPE_OBJECT, AtkObjectClass)) #define ATK_TYPE_IMPLEMENTOR (atk_implementor_get_type ()) #define ATK_IS_IMPLEMENTOR(obj) G_TYPE_CHECK_INSTANCE_TYPE ((obj), ATK_TYPE_IMPLEMENTOR) #define ATK_IMPLEMENTOR(obj) G_TYPE_CHECK_INSTANCE_CAST ((obj), ATK_TYPE_IMPLEMENTOR, AtkImplementor) #define ATK_IMPLEMENTOR_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), ATK_TYPE_IMPLEMENTOR, AtkImplementorIface)) typedef struct _AtkImplementor AtkImplementor; /* dummy typedef */ typedef struct _AtkImplementorIface AtkImplementorIface; typedef struct _AtkObject AtkObject; typedef struct _AtkObjectClass AtkObjectClass; typedef struct _AtkRelationSet AtkRelationSet; typedef struct _AtkStateSet AtkStateSet; /** * AtkPropertyValues: * @property_name: The name of the ATK property which has changed. * @old_value: NULL. This field is not used anymore. * @new_value: The new value of the named property. * * Note: @old_value field of #AtkPropertyValues will not contain a * valid value. This is a field defined with the purpose of contain * the previous value of the property, but is not used anymore. * **/ struct _AtkPropertyValues { const gchar *property_name; GValue old_value; GValue new_value; }; typedef struct _AtkPropertyValues AtkPropertyValues; /** * AtkFunction: * @user_data: custom data defined by the user * * An AtkFunction is a function definition used for padding which has * been added to class and interface structures to allow for expansion * in the future. * * Returns: not used */ typedef gboolean (*AtkFunction) (gpointer user_data); /* * For most properties the old_value field of AtkPropertyValues will * not contain a valid value. * * Currently, the only property for which old_value is used is * accessible-state; for instance if there is a focus state the * property change handler will be called for the object which lost the focus * with the old_value containing an AtkState value corresponding to focused * and the property change handler will be called for the object which * received the focus with the new_value containing an AtkState value * corresponding to focused. */ /** * AtkPropertyChangeHandler: * @obj: atkobject which property changes * @vals: values changed * * An AtkPropertyChangeHandler is a function which is executed when an * AtkObject's property changes value. It is specified in a call to * atk_object_connect_property_change_handler(). * * Deprecated: Since 2.12. */ typedef void (*AtkPropertyChangeHandler) (AtkObject *obj, AtkPropertyValues *vals); struct _AtkObject { GObject parent; gchar *description; gchar *name; AtkObject *accessible_parent; AtkRole role; AtkRelationSet *relation_set; AtkLayer layer; }; /** * AtkObjectClass: * @connect_property_change_handler: specifies a function to be called * when a property changes value. This virtual function is * deprecated since 2.12 and it should not be overriden. Connect * directly to property-change or notify signal instead. * @remove_property_change_handler: removes a property changed handler * as returned by @connect_property_change_handler. This virtual * function is deprecated sice 2.12 and it should not be overriden. * @focus_event: The signal handler which is executed when there is a * focus event for an object. This virtual function is deprecated * since 2.9.4 and it should not be overriden. Use * the #AtkObject::state-change "focused" signal instead. */ struct _AtkObjectClass { GObjectClass parent; /* * Gets the accessible name of the object */ const gchar *(*get_name) (AtkObject *accessible); /* * Gets the accessible description of the object */ const gchar *(*get_description) (AtkObject *accessible); /* * Gets the accessible parent of the object */ AtkObject *(*get_parent) (AtkObject *accessible); /* * Gets the number of accessible children of the object */ gint (*get_n_children) (AtkObject *accessible); /* * Returns a reference to the specified accessible child of the object. * The accessible children are 0-based so the first accessible child is * at index 0, the second at index 1 and so on. */ AtkObject *(*ref_child) (AtkObject *accessible, gint i); /* * Gets the 0-based index of this object in its parent; returns -1 if the * object does not have an accessible parent. */ gint (*get_index_in_parent) (AtkObject *accessible); /* * Gets the RelationSet associated with the object */ AtkRelationSet *(*ref_relation_set) (AtkObject *accessible); /* * Gets the role of the object */ AtkRole (*get_role) (AtkObject *accessible); AtkLayer (*get_layer) (AtkObject *accessible); gint (*get_mdi_zorder) (AtkObject *accessible); /* * Gets the state set of the object */ AtkStateSet *(*ref_state_set) (AtkObject *accessible); /* * Sets the accessible name of the object */ void (*set_name) (AtkObject *accessible, const gchar *name); /* * Sets the accessible description of the object */ void (*set_description) (AtkObject *accessible, const gchar *description); /* * Sets the accessible parent of the object */ void (*set_parent) (AtkObject *accessible, AtkObject *parent); /* * Sets the accessible role of the object */ void (*set_role) (AtkObject *accessible, AtkRole role); /* * Specifies a function to be called when a property changes value */ guint (*connect_property_change_handler) (AtkObject *accessible, AtkPropertyChangeHandler *handler); /* * Removes a property change handler which was specified using * connect_property_change_handler */ void (*remove_property_change_handler) (AtkObject *accessible, guint handler_id); void (*initialize) (AtkObject *accessible, gpointer data); /* * The signal handler which is executed when there is a change in the * children of the object */ void (*children_changed) (AtkObject *accessible, guint change_index, gpointer changed_child); /* * The signal handler which is executed when there is a focus event * for an object. */ void (*focus_event) (AtkObject *accessible, gboolean focus_in); /* * The signal handler which is executed when there is a property_change * signal for an object. */ void (*property_change) (AtkObject *accessible, AtkPropertyValues *values); /* * The signal handler which is executed when there is a state_change * signal for an object. */ void (*state_change) (AtkObject *accessible, const gchar *name, gboolean state_set); /* * The signal handler which is executed when there is a change in the * visible data for an object */ void (*visible_data_changed) (AtkObject *accessible); /* * The signal handler which is executed when there is a change in the * 'active' child or children of the object, for instance when * interior focus changes in a table or list. This signal should be emitted * by objects whose state includes ATK_STATE_MANAGES_DESCENDANTS. */ void (*active_descendant_changed) (AtkObject *accessible, gpointer *child); /* * Gets a list of properties applied to this object as a whole, as an #AtkAttributeSet consisting of name-value pairs. * Since ATK 1.12 */ AtkAttributeSet *(*get_attributes) (AtkObject *accessible); const gchar *(*get_object_locale) (AtkObject *accessible); AtkFunction pad1; }; ATK_AVAILABLE_IN_ALL GType atk_object_get_type (void); /** * AtkImplementorIface: * * The AtkImplementor interface is implemented by objects for which * AtkObject peers may be obtained via calls to * iface->(ref_accessible)(implementor); */ struct _AtkImplementorIface { GTypeInterface parent; AtkObject *(*ref_accessible) (AtkImplementor *implementor); }; ATK_AVAILABLE_IN_ALL GType atk_implementor_get_type (void); ATK_AVAILABLE_IN_ALL AtkObject *atk_implementor_ref_accessible (AtkImplementor *implementor); /* * Properties directly supported by AtkObject */ ATK_AVAILABLE_IN_ALL const gchar *atk_object_get_name (AtkObject *accessible); ATK_AVAILABLE_IN_ALL const gchar *atk_object_get_description (AtkObject *accessible); ATK_AVAILABLE_IN_ALL AtkObject *atk_object_get_parent (AtkObject *accessible); ATK_AVAILABLE_IN_ALL AtkObject *atk_object_peek_parent (AtkObject *accessible); ATK_AVAILABLE_IN_ALL gint atk_object_get_n_accessible_children (AtkObject *accessible); ATK_AVAILABLE_IN_ALL AtkObject *atk_object_ref_accessible_child (AtkObject *accessible, gint i); ATK_AVAILABLE_IN_ALL AtkRelationSet *atk_object_ref_relation_set (AtkObject *accessible); ATK_AVAILABLE_IN_ALL AtkRole atk_object_get_role (AtkObject *accessible); ATK_DEPRECATED_FOR (atk_component_get_layer) AtkLayer atk_object_get_layer (AtkObject *accessible); ATK_DEPRECATED_FOR (atk_component_get_mdi_zorder) gint atk_object_get_mdi_zorder (AtkObject *accessible); ATK_AVAILABLE_IN_ALL AtkAttributeSet *atk_object_get_attributes (AtkObject *accessible); ATK_AVAILABLE_IN_ALL AtkStateSet *atk_object_ref_state_set (AtkObject *accessible); ATK_AVAILABLE_IN_ALL gint atk_object_get_index_in_parent (AtkObject *accessible); ATK_AVAILABLE_IN_ALL void atk_object_set_name (AtkObject *accessible, const gchar *name); ATK_AVAILABLE_IN_ALL void atk_object_set_description (AtkObject *accessible, const gchar *description); ATK_AVAILABLE_IN_ALL void atk_object_set_parent (AtkObject *accessible, AtkObject *parent); ATK_AVAILABLE_IN_ALL void atk_object_set_role (AtkObject *accessible, AtkRole role); ATK_DEPRECATED_IN_2_12 guint atk_object_connect_property_change_handler (AtkObject *accessible, AtkPropertyChangeHandler *handler); ATK_DEPRECATED_IN_2_12 void atk_object_remove_property_change_handler (AtkObject *accessible, guint handler_id); ATK_AVAILABLE_IN_ALL void atk_object_notify_state_change (AtkObject *accessible, AtkState state, gboolean value); ATK_AVAILABLE_IN_ALL void atk_object_initialize (AtkObject *accessible, gpointer data); ATK_AVAILABLE_IN_ALL const gchar *atk_role_get_name (AtkRole role); ATK_AVAILABLE_IN_ALL AtkRole atk_role_for_name (const gchar *name); /* NEW in 1.1: convenience API */ ATK_AVAILABLE_IN_ALL gboolean atk_object_add_relationship (AtkObject *object, AtkRelationType relationship, AtkObject *target); ATK_AVAILABLE_IN_ALL gboolean atk_object_remove_relationship (AtkObject *object, AtkRelationType relationship, AtkObject *target); ATK_AVAILABLE_IN_ALL const gchar *atk_role_get_localized_name (AtkRole role); ATK_DEPRECATED_IN_2_12 AtkRole atk_role_register (const gchar *name); ATK_AVAILABLE_IN_2_8 const gchar *atk_object_get_object_locale (AtkObject *accessible); ATK_AVAILABLE_IN_2_36 const gchar *atk_object_get_accessible_id (AtkObject *accessible); ATK_AVAILABLE_IN_2_36 void atk_object_set_accessible_id (AtkObject *accessible, const gchar *id); ATK_AVAILABLE_IN_2_52 const gchar *atk_object_get_help_text (AtkObject *accessible); ATK_AVAILABLE_IN_2_52 void atk_object_set_help_text (AtkObject *accessible, const gchar *help_text); G_END_DECLS