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// Copyright 2018 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // ----------------------------------------------------------------------------- // File: stacktrace.h // ----------------------------------------------------------------------------- // // This file contains routines to extract the current stack trace and associated // stack frames. These functions are thread-safe and async-signal-safe. // // Note that stack trace functionality is platform dependent and requires // additional support from the compiler/build system in most cases. (That is, // this functionality generally only works on platforms/builds that have been // specifically configured to support it.) // // Note: stack traces in Abseil that do not utilize a symbolizer will result in // frames consisting of function addresses rather than human-readable function // names. (See symbolize.h for information on symbolizing these values.) #ifndef ABSL_DEBUGGING_STACKTRACE_H_ #define ABSL_DEBUGGING_STACKTRACE_H_ #include #include #include "absl/base/attributes.h" #include "absl/base/config.h" namespace absl { ABSL_NAMESPACE_BEGIN namespace internal_stacktrace { // Same as `absl::GetStackFrames`, but with an optional `frames` parameter to // allow callers to receive the raw stack frame addresses. // This is internal for now; use `absl::GetStackFrames()` instead. extern int GetStackFrames(void** result, uintptr_t* frames, int* sizes, int max_depth, int skip_count); // Same as `absl::GetStackFramesWithContext`, but with an optional `frames` // parameter to allow callers to receive a start address for each stack frame. // The address may be zero in cases where it cannot be computed. // // DO NOT use this function without consulting the owners of absl/debuggging. // There is NO GUARANTEE on the precise frame addresses returned on any given // platform. It is only intended to provide sufficient non-overlapping bounds on // the local variables of a stack frame when used in conjunction with the // returned frame sizes. The actual pointers may be ABI-dependent, may vary at // run time, and are subject to breakage without notice. // // Implementation note: // Currently, we *attempt* to return the Canonical Frame Address (CFA) in DWARF // on most platforms. This is the value of the stack pointer just before the // 'call' instruction is executed in the caller. // Not all platforms and toolchains support this exact address, so this should // not be relied on for correctness. extern int GetStackFramesWithContext(void** result, uintptr_t* frames, int* sizes, int max_depth, int skip_count, const void* uc, int* min_dropped_frames); // Same as `absl::DefaultStackUnwinder`, but with an optional `frames` parameter // to allow callers to receive the raw stack frame addresses. // This is internal for now; do not depend on this externally. extern int DefaultStackUnwinder(void** pcs, uintptr_t* frames, int* sizes, int max_depth, int skip_count, const void* uc, int* min_dropped_frames); } // namespace internal_stacktrace // GetStackFrames() // // Records program counter values for up to `max_depth` frames, skipping the // most recent `skip_count` stack frames, stores their corresponding values // and sizes in `results` and `sizes` buffers, and returns the number of frames // stored. (Note that the frame generated for the `absl::GetStackFrames()` // routine itself is also skipped.) // // Example: // // main() { foo(); } // foo() { bar(); } // bar() { // void* result[10]; // int sizes[10]; // int depth = absl::GetStackFrames(result, sizes, 10, 1); // } // // The current stack frame would consist of three function calls: `bar()`, // `foo()`, and then `main()`; however, since the `GetStackFrames()` call sets // `skip_count` to `1`, it will skip the frame for `bar()`, the most recently // invoked function call. It will therefore return 2 and fill `result` with // program counters within the following functions: // // result[0] foo() // result[1] main() // // (Note: in practice, a few more entries after `main()` may be added to account // for startup processes.) // // Corresponding stack frame sizes will also be recorded: // // sizes[0] 16 // sizes[1] 16 // // (Stack frame sizes of `16` above are just for illustration purposes.) // // Stack frame sizes of 0 or less indicate that those frame sizes couldn't // be identified. // // This routine may return fewer stack frame entries than are // available. Also note that `result` and `sizes` must both be non-null. ABSL_ATTRIBUTE_ALWAYS_INLINE inline int GetStackFrames(void** result, int* sizes, int max_depth, int skip_count) { return internal_stacktrace::GetStackFrames(result, nullptr, sizes, max_depth, skip_count); } // GetStackFramesWithContext() // // Records program counter values obtained from a signal handler. Records // program counter values for up to `max_depth` frames, skipping the most recent // `skip_count` stack frames, stores their corresponding values and sizes in // `results` and `sizes` buffers, and returns the number of frames stored. (Note // that the frame generated for the `absl::GetStackFramesWithContext()` routine // itself is also skipped.) // // The `uc` parameter, if non-null, should be a pointer to a `ucontext_t` value // passed to a signal handler registered via the `sa_sigaction` field of a // `sigaction` struct. (See // http://man7.org/linux/man-pages/man2/sigaction.2.html.) The `uc` value may // help a stack unwinder to provide a better stack trace under certain // conditions. `uc` may safely be null. // // The `min_dropped_frames` output parameter, if non-null, points to the // location to note any dropped stack frames, if any, due to buffer limitations // or other reasons. (This value will be set to `0` if no frames were dropped.) // The number of total stack frames is guaranteed to be >= skip_count + // max_depth + *min_dropped_frames. ABSL_ATTRIBUTE_ALWAYS_INLINE inline int GetStackFramesWithContext( void** result, int* sizes, int max_depth, int skip_count, const void* uc, int* min_dropped_frames) { return internal_stacktrace::GetStackFramesWithContext( result, nullptr, sizes, max_depth, skip_count, uc, min_dropped_frames); } // GetStackTrace() // // Records program counter values for up to `max_depth` frames, skipping the // most recent `skip_count` stack frames, stores their corresponding values // in `results`, and returns the number of frames // stored. Note that this function is similar to `absl::GetStackFrames()` // except that it returns the stack trace only, and not stack frame sizes. // // Example: // // main() { foo(); } // foo() { bar(); } // bar() { // void* result[10]; // int depth = absl::GetStackTrace(result, 10, 1); // } // // This produces: // // result[0] foo // result[1] main // .... ... // // `result` must not be null. extern int GetStackTrace(void** result, int max_depth, int skip_count); // GetStackTraceWithContext() // // Records program counter values obtained from a signal handler. Records // program counter values for up to `max_depth` frames, skipping the most recent // `skip_count` stack frames, stores their corresponding values in `results`, // and returns the number of frames stored. (Note that the frame generated for // the `absl::GetStackFramesWithContext()` routine itself is also skipped.) // // The `uc` parameter, if non-null, should be a pointer to a `ucontext_t` value // passed to a signal handler registered via the `sa_sigaction` field of a // `sigaction` struct. (See // http://man7.org/linux/man-pages/man2/sigaction.2.html.) The `uc` value may // help a stack unwinder to provide a better stack trace under certain // conditions. `uc` may safely be null. // // The `min_dropped_frames` output parameter, if non-null, points to the // location to note any dropped stack frames, if any, due to buffer limitations // or other reasons. (This value will be set to `0` if no frames were dropped.) // The number of total stack frames is guaranteed to be >= skip_count + // max_depth + *min_dropped_frames. extern int GetStackTraceWithContext(void** result, int max_depth, int skip_count, const void* uc, int* min_dropped_frames); // SetStackUnwinder() // // Provides a custom function for unwinding stack frames that will be used in // place of the default stack unwinder when invoking the static // GetStack{Frames,Trace}{,WithContext}() functions above. // // The arguments passed to the unwinder function will match the // arguments passed to `absl::GetStackFramesWithContext()` except that sizes // will be non-null iff the caller is interested in frame sizes. // // If unwinder is set to null, we revert to the default stack-tracing behavior. // // ***************************************************************************** // WARNING // ***************************************************************************** // // absl::SetStackUnwinder is not suitable for general purpose use. It is // provided for custom runtimes. // Some things to watch out for when calling `absl::SetStackUnwinder()`: // // (a) The unwinder may be called from within signal handlers and // therefore must be async-signal-safe. // // (b) Even after a custom stack unwinder has been unregistered, other // threads may still be in the process of using that unwinder. // Therefore do not clean up any state that may be needed by an old // unwinder. // ***************************************************************************** extern void SetStackUnwinder(int (*unwinder)(void** pcs, int* sizes, int max_depth, int skip_count, const void* uc, int* min_dropped_frames)); // DefaultStackUnwinder() // // Records program counter values of up to `max_depth` frames, skipping the most // recent `skip_count` stack frames, and stores their corresponding values in // `pcs`. (Note that the frame generated for this call itself is also skipped.) // This function acts as a generic stack-unwinder; prefer usage of the more // specific `GetStack{Trace,Frames}{,WithContext}()` functions above. // // If you have set your own stack unwinder (with the `SetStackUnwinder()` // function above, you can still get the default stack unwinder by calling // `DefaultStackUnwinder()`, which will ignore any previously set stack unwinder // and use the default one instead. // // Because this function is generic, only `pcs` is guaranteed to be non-null // upon return. It is legal for `sizes`, `uc`, and `min_dropped_frames` to all // be null when called. // // The semantics are the same as the corresponding `GetStack*()` function in the // case where `absl::SetStackUnwinder()` was never called. Equivalents are: // // null sizes | non-nullptr sizes // |==========================================================| // null uc | GetStackTrace() | GetStackFrames() | // non-null uc | GetStackTraceWithContext() | GetStackFramesWithContext() | // |==========================================================| extern int DefaultStackUnwinder(void** pcs, int* sizes, int max_depth, int skip_count, const void* uc, int* min_dropped_frames); namespace debugging_internal { // Returns true for platforms which are expected to have functioning stack trace // implementations. Intended to be used for tests which want to exclude // verification of logic known to be broken because stack traces are not // working. extern bool StackTraceWorksForTest(); } // namespace debugging_internal namespace internal_stacktrace { extern bool ShouldFixUpStack(); // Fixes up the stack trace of the current thread, in the first `depth` frames // of each buffer. The buffers need to be larger than `depth`, to accommodate // any newly inserted elements. `depth` is updated to reflect the new number of // elements valid across all the buffers. (It is therefore recommended that all // buffer sizes be equal.) // // The `frames` and `sizes` parameters denote the bounds of the stack frame // corresponding to each instruction pointer in the `pcs`. // Any elements inside these buffers may be zero or null, in which case that // information is assumed to be absent/unavailable. extern void FixUpStack(void** pcs, uintptr_t* frames, int* sizes, size_t capacity, size_t& depth); } // namespace internal_stacktrace ABSL_NAMESPACE_END } // namespace absl #endif // ABSL_DEBUGGING_STACKTRACE_H_