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// Copyright (c) 2009,2014,2015 GeometryFactory Sarl (France) // All rights reserved. // // This file is part of CGAL (www.cgal.org). // // $URL: https://github.com/CGAL/cgal/blob/v6.1/Three/include/CGAL/Three/CGAL_Lab_plugin_helper.h $ // $Id: include/CGAL/Three/CGAL_Lab_plugin_helper.h b26b07a1242 $ // SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-Commercial // // // Author(s) : Laurent RINEAU //! \file CGAL_Lab_plugin_helper.h #ifndef LAB_DEMO_OPERATION_HELPER_H #define LAB_DEMO_OPERATION_HELPER_H #include #include "Scene_item_config.h" //defines SCENE_ITEM_EXPORT #include #include #include class QAction; struct QMetaObject; class QMainWindow; class QDockWidget; #include #include namespace CGAL { namespace Three { /*! \brief provides convenient functions for a plugin. * This class provides convenient functions to manage dock_widgets and to access a certain type of items in the scene. * It also provides member variables for a Scene_interface and a QMainWindow. */ class SCENE_ITEM_EXPORT CGAL_Lab_plugin_helper : public CGAL_Lab_plugin_interface { public: /*! \brief gets an item of the templated type. * \returns The currently selected `SceneType` item * \returns the first `SceneType` item found in the scene's list of items if the selected item is not a `SceneType` * \returns nullptr if there is no `SceneType` in the list. */ template SceneType* getSelectedItem() const{ int item_id = scene->mainSelectionIndex(); SceneType* scene_item = qobject_cast(scene->item(item_id)); if(!scene_item) { // no selected SceneType - if there is only one in list return it, otherwise nullptr int counter = 0; int last_selected = 0; for(CGAL::Three::Scene_interface::Item_id i = 0, end = scene->numberOfEntries(); i < end && counter < 2; ++i) { if(SceneType* tmp = qobject_cast(scene->item(i))) { scene_item = tmp; counter++; last_selected=i; } } if(counter != 1) { return nullptr; } scene->setSelectedItem(last_selected); } return scene_item; } /*! \brief Adds a dock widget to the interface * * Adds a dock widget in the left section of the MainWindow. If the slot is already taken, the dock widgets will be tabified. */ void addDockWidget(QDockWidget* dock); /*! \brief Automatically connects each action of the plugin to the corresponding slot. * * \attention Each action named `ActionName` in the plugin's `actions()` list must have a corresponding slot named `on_ActionsName_triggered()` * in the plugin. */ void autoConnectActions(); protected: //!The reference to the scene CGAL::Three::Scene_interface* scene; //!The reference to the main window QMainWindow* mw; }; } } #endif // LAB_DEMO_OPERATION_HELPER_H