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/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #ifndef _THRIFT_CONCURRENCY_THREAD_H_ #define _THRIFT_CONCURRENCY_THREAD_H_ 1 #include #include #include namespace apache { namespace thrift { namespace concurrency { class Thread; /** * Minimal runnable class. More or less analogous to java.lang.Runnable. * * @version $Id:$ */ class Runnable { public: virtual ~Runnable() = default; virtual void run() = 0; /** * Gets the thread object that is hosting this runnable object - can return * an empty boost::shared pointer if no references remain on that thread object */ virtual std::shared_ptr thread() { return thread_.lock(); } /** * Sets the thread that is executing this object. This is only meant for * use by concrete implementations of Thread. */ virtual void thread(std::shared_ptr value) { thread_ = value; } private: std::weak_ptr thread_; }; /** * Minimal thread class. Returned by thread factory bound to a Runnable object * and ready to start execution. More or less analogous to java.lang.Thread * (minus all the thread group, priority, mode and other baggage, since that * is difficult to abstract across platforms and is left for platform-specific * ThreadFactory implementations to deal with * * @see apache::thrift::concurrency::ThreadFactory) */ class Thread : public std::enable_shared_from_this { public: typedef std::thread::id id_t; typedef void (*thread_funct_t)(std::shared_ptr ); enum STATE { uninitialized, starting, started, stopping, stopped }; static void threadMain(std::shared_ptr thread); static inline bool is_current(id_t t) { return t == std::this_thread::get_id(); } static inline id_t get_current() { return std::this_thread::get_id(); } Thread(bool detached, std::shared_ptr runnable) : state_(uninitialized), detached_(detached) { this->_runnable = runnable; } virtual ~Thread() { if (!detached_ && thread_->joinable()) { try { join(); } catch (...) { // We're really hosed. } } } STATE getState() const { Synchronized sync(monitor_); return state_; } void setState(STATE newState) { Synchronized sync(monitor_); state_ = newState; // unblock start() with the knowledge that the thread has actually // started running, which avoids a race in detached threads. if (newState == started) { monitor_.notify(); } } /** * Starts the thread. Does platform specific thread creation and * configuration then invokes the run method of the Runnable object bound * to this thread. */ virtual void start() { if (getState() != uninitialized) { return; } std::shared_ptr selfRef = shared_from_this(); setState(starting); Synchronized sync(monitor_); thread_ = std::unique_ptr(new std::thread(getThreadFunc(), selfRef)); if (detached_) thread_->detach(); // Wait for the thread to start and get far enough to grab everything // that it needs from the calling context, thus absolving the caller // from being required to hold on to runnable indefinitely. monitor_.wait(); } /** * Join this thread. If this thread is joinable, the calling thread blocks * until this thread completes. If the target thread is not joinable, then * nothing happens. */ virtual void join() { if (!detached_ && state_ != uninitialized) { thread_->join(); } } /** * Gets the thread's platform-specific ID */ Thread::id_t getId() const { return thread_.get() ? thread_->get_id() : std::thread::id(); } /** * Gets the runnable object this thread is hosting */ std::shared_ptr runnable() const { return _runnable; } protected: virtual thread_funct_t getThreadFunc() const { return threadMain; } private: std::shared_ptr _runnable; std::unique_ptr thread_; Monitor monitor_; STATE state_; bool detached_; }; } } } // apache::thrift::concurrency #endif // #ifndef _THRIFT_CONCURRENCY_THREAD_H_